![]() ![]() copy 'Xcode/Maya 2015.xctemplate' in '~/Library/Developer/Xcode/Templates/Project Templates/Mac/Autodesk'.copy 'Maya Command.xctemplate' and 'Maya Node.xctemplate' in ‘~/Library/Developer/Xcode/Templates/File Templates/Maya'.copy 'Xcode/Maya 2014.xctemplate' in '~/Library/Developer/Xcode/Templates/Project Templates/Mac/Autodesk'.Go to '~/Library/Developer/Xcode' and create, if they do not exist yet, the following 2 folders: copy 'Maya Command.xctemplate' and 'Maya Node.xctemplate' in '/Applications/Xcode-5.0.2.app/Contents/Developer/Library/Xcode/Templates/File Templates/Maya'.copy 'Xcode/Maya 2015.xctemplate' in '/Applications/Xcode-5.0.2.app/Contents/Developer/Library/Xcode/Templates/Project Templates/Mac/Autodesk'.On your system, it is by default just Xcode.app. In the following instructions Xcode was renamed Xcode-5.0.2 to match the Maya required compiler version. copy 'Maya Command.xctemplate' and 'Maya Node.xctemplate' in '/Applications/Xcode-4.3.3.app/Contents/Developer/Library/Xcode/Templates/File Templates/Maya'.copy 'Xcode/Maya 2014.xctemplate' in '/Applications/Xcode-4.3.3.app/Contents/Developer/Library/Xcode/Templates/Project Templates/Mac/Autodesk'. ![]() In the following instructions Xcode was renamed Xcode-4.3.3 to match the Maya required compiler version. You may also want to read this article if you do not have the right OS & compiler version. You can either modify Xcode.app directly (requires super-user rights), or modify per-user Templates. There is 2 way to install the Wizards for Xcode. Written by Cyrille Fauvel (Autodesk Developer Network) A Maya C++ Wizards for Wizards for Visual Studio and Xcode ![]()
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